Initial commit: Mobil_Tag project setup
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{
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"name": "mobile-tag-server",
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"private": true,
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"version": "0.1.0",
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"description": "Mobile Tag game server (Node.js + Socket.io)",
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"main": "dist/index.js",
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"scripts": {
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"dev": "nodemon --exec ts-node src/index.ts",
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"build": "tsc",
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"start": "node dist/index.js",
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"lint": "eslint . --ext ts --report-unused-disable-directives --max-warnings 0"
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},
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"dependencies": {
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"@tensorflow-models/pose-detection": "^2.1.3",
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"@tensorflow/tfjs": "^4.20.0",
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"@tensorflow/tfjs-backend-cpu": "^4.20.0",
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"@turf/bearing": "^7.0.0",
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"@turf/distance": "^7.0.0",
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"@turf/helpers": "^7.0.0",
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"canvas": "^2.11.2",
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"cors": "^2.8.5",
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"express": "^4.19.2",
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"socket.io": "^4.7.5",
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"uuid": "^10.0.0"
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},
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"devDependencies": {
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"@types/cors": "^2.8.17",
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"@types/express": "^4.17.21",
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"@types/node": "^20.14.12",
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"@types/uuid": "^10.0.0",
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"@typescript-eslint/eslint-plugin": "^7.16.1",
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"@typescript-eslint/parser": "^7.16.1",
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"eslint": "^8.57.0",
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"nodemon": "^3.1.4",
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"ts-node": "^10.9.2",
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"typescript": "^5.5.4"
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}
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}
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